| Platform | x | y | w | h | Tile |
|---|
| Bad guy | x | Type |
|---|
| Reward | x | y | Type |
|---|
| Object | x | y | Tile |
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GAMETRON
Loading default art and tiles…
GAMETRON
| Platform | x | y | w | h | Tile |
|---|
| Bad guy | x | Type |
|---|
| Reward | x | y | Type |
|---|
| Object | x | y | Tile |
|---|
Your hero, their walking frame, and the title screen.
Add one or more bad guy types, each with its own sprite and behavior.
Upload tiles by category, then paint with them in the Level Builder.
Type a theme and AI paints a whole matching world — tiles, items, and characters.
Tune physics, lives, and sound for the whole game.
How hard the hero gets pulled down while falling.
How fast the hero walks left and right.
How high the hero jumps.
How many hits the hero can take before it's game over.
How fast fired bullets travel across the screen.
How often the hero can shoot again after firing.